Klei then released Don’t starve together, a separate game entirely that enables a multiplayer functionality. Don’t starve was a solo game, and it felt empty without other players. The game is separate from “Don’t Starve”.
A strangely immersive and intense game, that is in a Tim Burton art style – truly unique. As the next season draws closer, you feel a sense of urgency and panic to ensure your character is ready for the next obstacle has to throw at you whether it be you house burning down in the scorching summer sun, or frozen by the freezing frostbite of winter. The game starts in either spring or autumn, leading you to prepare for summer or winter respectively. This one of a kind game will have you quickly leaving your friends in the hope to scavenge a handful of berries, fuel, and rocks to survive just that one more night. More hands, but more mouths to feed is a huge motto for DST. Don’t starve together adds a multiplayer to the Tim Burton style survival, subsequently adding new game modes, challenges, and crucially, more strategy.
What was arguably one of the most difficult PC games on steam just became social. Don’t starve together adds a Don’t starve together.